My first big project for Party Llama Games was to build a coliseum arena for the Wastelands zone! It's only about 21 mesh assets in total; 2 2048 textures for the biggest assets, 1024 for the rest and a few 256 textures for damage and blood decals. I initially made this UE4 scene as a way to test out the materials, textures and decals before sending them to be integrated into the game, but I had a little too much fun building it and decided to use it as a showcase of what you can do with a relatively small number of assets.